2012/04/29

A-Z for World Nirdday: Z is for Zork, a time travelling offworld agent


Z is for Zork, the name of a lonely offworld agent, sent to investigate the moral state of Nirdday. According to legend, the Zork was accompanied by a Gwelm (pronounce gh-Wo-lem), a violent, tightly harnessed undead warrior. The Gwelm was invisible most of the time, and sent both to protect the Zork, and to make sure that the Zork would not stray from his mission. Both the Zork and the Gwelms originate in Nopalgaard, a protected place in the far future on a world mostly destroyed by Chaos. Using a telempathic artefact, the last bastion of the Priestesses of Nopalgaard sent out trained volunteers into the past, hoping to find the true source of the Chaos, hoping to retroactively defeat it before it could grow. Nopalgaard, coincidentally, is also one of the more arcane names of the original garden city of the Northerners, the punishing Elves involved in the Celestial Wars.

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